Modelled and rendered using a simple arrayed pattern on a single curved surface in Rhino.
The addition of point lights and a box allowed for the experimentation with shadows and the addition of a depth of field allowed the variable focus of the image.
A view of the previous model as rendered in perspective at a lesser field of view. This process allowed an increased blur to the distances not within the focal range.
The above image was rendered in 3DS MAX after importing a simple double curved surface and wireframe from Rhino. The 3DS MAX render software allowed a depth and width to be applied to the frame, in addition to the application of materials to both the surface (glass) and the lattice (steel).
A further render of the model in 3DS MAX with the addition of daylighting, a horizon and the render of the shadows cast by the model in this setting.
A final test render of the overall surface as rendered in 3DS MAX.
No comments:
Post a Comment